Hey guys! It's been a while since I last made a blog post -- almost two months to be exact. The reason for this is that shortly after my previous post the Indie Game Maker Contest 2014 started. Me and fellow developer Chancler Harrison devoted an entire month purely to that end. The game we finished is called Unraveled and features the battle system and platforming elements we will use for Lunafall:
You can play the game for free here or click on its awesome logo below.
It's about a little girl whose parent works at a ship breaking yard. It deals with an actual social issue that doesn't receive enough media coverage. These people at ship breaking yards work under terrible circumstances and the families who live in the villages around it are poor and broken. The game is seen through the little girl's eyes and fantasy so it's not all depressive stuff, don't worry! We're going to release a full version at the end of next month, which is what we're working on now.
This is our last project using the RPG Maker XP engine, so we'd love to get Unraveled ported to iOS, Android, etc. We're going to be doing a Kickstarter for that soon so we can get enough funding to re-make the game in Unity! It will also give us a great basis for Lunafall.
Clicky below and read on to see a new monster for Lunafall! :)